10/23/06

Permalink 12:17:09 pm, by Dieter Email , 57 words, 571 views   English (CA)
Categories: 3D modeling

Model conversion.

I received a few models from the students of First Nations Architecture and have been working on converting them to Blender. It will be exciting once the process is fully realized to have students being able to contribute content using almost any tool they are comfortable with. Here is a quick rough render of one of them:
Tree model

10/16/06

Permalink 11:50:50 pm, by Rob Email , 35 words, 728 views   English (CA)
Categories: 3D modeling

Egyptian Art Update

I've recently been hired to work on the project, and I have been updating a scene that the modeler before me was working on. Most of the textures are temporary, and are currently being redone.

09/05/06

Permalink 02:12:54 pm, by mgriffin, 33 words, 607 views   English (CA)
Categories: 3D modeling

CBC interview

The other week, Ancient Spaces was featured on CBC Radio. Michael Griffin was interviewed by On the Coast's Priya Ramu; you can listen to the whole interview here.

Courses at UBC begin today!

08/31/06

Permalink 09:55:32 pm, by Glen Email , 44 words, 650 views   English (CA)
Categories: Programming

Editor and Client looking great

It's been a lot of fun and a lot of hard work, but the editor and client are now working well, and as such, I thought I'd post up some interesting pics of some cool particles and a scene with some people. Enjoy :) Glen



08/28/06

Permalink 05:01:34 pm, by Matt Pater Email , 161 words, 833 views   English (CA)
Categories: 3D modeling

We have an avatar!

We needed an avatar for the project so I decided to take on the task to create one. My first idea was to create one from scratch. I created a half modeled human at the end of June, which I was planning to use. This would require me to finish modeling the head and texturing the beast. I would also need to change the shape of the model for it didn't look quite right. Another solution to our avatar issue was to modify our beloved ninja model, which I ended up doing.

After several meshing changes (like adding a 'skirt') and a texture upgrade we have our first avatar from the original ninja model. One more thing I hope to do is to change the models face texture, possibly put one of the Ancient Spaces team face on the model.

Oh yeah, I need to add eyes also. Just noticed that.

Note that he is an Egyptian avatar in Machu Picchu.

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