Hi,
I'm Glen, a SDE (Software Developement Engineer) for Ancient Spaces UBC. I just thought I'd leave the first blog on programming and let people know what I'm up to.
I'm currently working on the editor, and I'm trying to integrate some widgets I wrote for ogre into the latest codebase. Widgets allow the movement scale and rotation of objects that are added to the 3D scene. It's taking a while because many things are diffent (architecture wise) from the original I wrote just for Ogre. But it's coming along.
That's it for now,
Glen
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