I'm Ilia Slobodov, a fourth year Engineering Physics student at UBC. Like Matt and Tom, I'm also an modeler/texturer, or as we like to call ourselves, a Visual Content Engineer.
I've been working mainly on the recreation of various structures from a Nisga'a village. Some buildings that I've done so far are a longhouse, three varieties of smokehouses, an elevated food storage structure, several different totem poles, and a few others. For renders of the current state of some of these models, check out our project Wiki at:
http://wikis.arts.ubc.ca/ancient_spaces/index.php?title=3D_Modeling
Next up, after I've finished a few more types of buildings I'll be moving on to creating a terrain of a Nisga'a village. I'll also be making some plant and tree models for use around the village.
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